What it is:
A series of fully programmable effects triggered by a sequencer.
How we use it:
Add variation to a track via Fraction's effects engines or program in seamless rolls, stutters, and fills.
Why it's cool:
Fraction does a lot - and the ability to sync each parameter makes it all the more useful.
Fraction is a plugin for deep on-the-fly remixing and mangling of sound. It features 8x independent slicers which record and repeat short pieces of incoming audio at defined points in time, either mixing with or replacing the original input. Each slicer has options for variable trigger probability and intelligent randomization for producing infinite variations in the arrangement instead of repeating the same loop over and over. Fraction also includes as many as 24x multi-effect processors (three for every slicer) with a diverse collection of finely tuned algorithms, plus effect parameter animation hard-linked to slicer’s timing. With such immense power Fraction is not just a great tool for intricate stutters, fills, breaks and transitions – it’s more like a little sampling groovebox that operates fully in real time.
SOUND ENGINE
- 8x audio slice repeaters with individual size, repeat count, playback direction and trigger probability.
- Intelligent real-time randomization functions with adaptive random number distribution.
- 3x serial effect processors per slice, each with 16 types: low-pass, high-pass, band-pass and band-reject filters, phaser, barber-pole phaser, positive and negative flangers, chorus, bit depth and sample rate reduction, analog drive, circuit-bent filter, frequency shifter, pitch shifter, ring modulator.
- Per-slice output stage with separate duck/mix setting, gate time, pan and level.
- 4x parameter animation generators per slice, hard-linked to slice repeat timing.
- Color-coded graphics with subtle animations.
- Live input audio waveform for visual slice marker placement.
- Fully hardware-accelerated rendering with support for retina screen resolution.
- Multiple utility and randomization functions.
- Additional functionality and haptic feedback available on compatible trackpads.
Compatibility
System Requirements
- Works with any application that supports Audio Unit effect plugins.
- Supports OS X 10.6 or later running on 32 or 64 bit Intel Macs.
Installation Instructions
General Instructions:
- We auto-detect your computer operating system, so just click the download button above.
- Find the downloaded plugin (it's in your computer's download folder, or wherever you've chosen to save it) and double click the installer.
- A plugin installer window will open. Simply go through the installation process.
- We will also send you an email with a link to re-download in case you need it.
- If Ableton Live is closed, open it and skip to #5.
- If Ableton Live is already open, go to Preferences.
- Go to Files & Folder.
- Click "Rescan plugins".
- Find the plugin in the Ableton plugins folder in the sidebar.
- Drag-and-drop the plugin onto your track at the bottom of the screen.
- Open Logic Pro X. Newly installed plugins should be detected automatically every time Logic is opened.
- If you've downloaded an effect or utility plugin, these can be used on an insert for any track in the mixer.
- Create a software instrument track if you downloaded a virtual instrument plugin.
- Under Default Patch, go to AU Instruments and choose the plugin you just installed.
- Go to the Reverb SYNC Software and plugin Collection.
- Choose your desired plugin.
- Reverb will auto-detect your platform, so simply click the download button.
- Continue the installation process by following the prompt.
- Hover your mouse over the smart control button.
- Click Show Inspector icon.
- Click on plugins and choose your desired plugin.
What's new?
Update 1.4.0
- Thoroughly redesigned user interface with bolder shapes and thicker font.
- New arrow-style status indicators above slice markers which light up when the respective slices are processing audio.
- New “random” slice playback mode that shuffles between forward, reverse & forward-reverse modes.
- Increased audio waveform rendering resolution for retina screens.
- New “intelligent” algorithms for slice size and slice repeats randomization that adapt random number distribution depending on parameter range and current value.
- Extended function support for force-touch trackpads.
- Reduced processor load thanks to all-new, more efficient parameter and modulation lag filters.
- Reduced processor load and improved memory handling in main slice repeater algorithm.
- Reduced GPU load from audio waveform graphic.
- Multiple improvements in user manual, including block diagram.
- New factory presets (over 80 presets now included).
Update 1.3.3:
- Improved efficiency in audio input and output stages.
- Enhanced compatibility when running on newer macOS versions.
- New factory presets.
Update 1.3.0:
Added new ring modulator effect algorithm. Vastly optimized idle processing efficiency (up to 4x less load). New, more efficient parameter smoothing algorithm. Multiple minor user interface enhancements, including smoother lines, increased contrast and better visual grouping of related control elements. New, visually lighter and more legible selector design. Increased size of live waveform display. Added “evolve” functions for gradual randomization. Added new command-click and force-click shortcuts. Added support for two-finger trackpad swipe to switch slice sets. Fixed paste function pasting when copy buffer is empty. Fixed inconsistencies between user interface and parameter interface titles. Added new factory presets. Completely new user manual.
Update 1.2.0:
Newly-coded live waveform graphics with animation and lower processor load. New design for sequencer controls and slice position shift buttons. Simplified background styling with improved contrast. Support for negative swing ratio values. Performance optimizations in barber-pole phaser and pitch shifter algorithms. Fixed incorrect slice position display with non-zero swing ratios. New factory presets. Updated and enhanced user manual.
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