FUZZ WAR | Extreme “Wall-of-Fuzz” Fuzz/Distortion (Discrete Components | Hand-Soldered Build)
Voiced after the Death By Audio “Fuzz War” platform introduced in 2010, this circuit is deceptively simple (3 knobs) but covers a huge range—from boost and overdrive through thick distortion to a full-on, blown-out fuzz wall, with a highly usable tone-shaping control.
Lineage & Version Notes (Objective)
Original platform introduction: 2010.
About “exact revision/batch”: there are community discussions about internal differences across years, but there is no official, citable public revision log. Without gut-shot verification, we describe it strictly as Fuzz War-style to remain factually defensible.
Tonal Target (Player-oriented, source-aligned)
FUZZ sweeps a full spectrum: booster → overdrive → thick distortion → full-on blown-out fuzz.
TONE is the weapon: a multi-curve shaping filter that moves from deep bass sludge to screaming high-end lead tones, with many usable sounds in-between.
Hidden trick: with FUZZ all the way down, the TONE control can behave like a frequency-shifting / parked-wah style filter effect.
Controls
VOLUME: master output level
TONE: multi-curve frequency shaping (dark/thick → bright/cutting)
FUZZ: gain sweep from boost/OD to thick distortion and all-out fuzz
Build
Discrete components, hand-soldered assembly, with critical-node verification for reliability and consistency.
We shipped everywhere.
9V DC, center-negative polarity (negative ground)
Because these are handmade, we don’t accept returns or exchanges unless there’s a quality issue.
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